Wednesday, July 11, 2012

@Phil

Phil, YouTube messes up a lot with the lighting of my animation , (I think it's because I chose to fix my lights when I uploaded it) I will try to re-upload it without this feature.

-Also it's inside the hand in disk the mp4  video file. It can also be viewed from there without any problems in the quality.

* Re uploaded it without the repair of light feature in YouTube, seems better




Thanks

Unit 6: Final Animation




Music by Adam Freeland - Wednesday

-The video has to be seen in 720p or 1080p, the default embedding is 360p quality.
-YouTube is processing the video, if it doesn't show properly you can access it here (same version with this one)

Unit 6 Art of Cell Cycle

Unit 6: CD Artwork




Unit 6: Maya Resubmission

Skinning Part 1: Weight Normalization


Pictures that show the completion of the tutorial:






Blendshapes: Mirroring


Pictures that show the completion of the tutorial:



Blendshapes: Operation Order


Pictures that show the completion of the tutorial:



Blendshapes: Correctives/Negative


Pictures that show the completion of the tutorial:




Jiggle Deformer:



Pictures that show the completion of the tutorial:



Sculpt Deformers: Part 2 (Stomach)


Pictures that show the completion of the tutorial:




Unit 6: Concept Art




Unit 6: Cell Color Scheme

A friend of mine suggested me to use Adobe Illustrator to work with the color schemes of my project. 
Below there are simple cell shapes I created in Adobe Illustrator, I assigned them gradient colors and each image contains different scheme colors. 









I used the first image with the green colors - tones as i couldn't achieve the transparecy of the colors that the 6th and the 7th image contains in Maya. Also I used the first's image color scheme in the concept of my animation.

Unit 6: Environment Sketches

These are some sketches and drawings I did for the environments my animation consisted of.









Unit 6 Drawings, Sketches.

These are some drawings sketches I did in the beginning of the re submission. Some of them are just rough ideas.


Some cell designs, I was trying to find a design that would suit in my animation.


Some centro meres and chromosomes designs. Below them are some defective cells designs.


DNA molecule strands.


Some perspective drawings I did for one of my animation environment.


These are some microorganisms ideas that came into mind and tried to sketch them.


Cell - Concept Experimenting

This is one of my first paintings I did with cells. I was experimenting with different colors and blending them.



-I didn't follow this cell style or this blending color mixture because I couldn't achieve this result in Maya.

Monday, July 9, 2012

Unit 6: Animatic and PreVis




I haven't decided about the sound - song that will be in my final animation. 
-I have 2-3 songs-tracks that I'm willing to decide from one of them which will be put. 

Unit 6: Storyboard



-These are my storyboards for my animation, they include all of the scenes of my animation.

Unit 6: Script Updated

Unit:6 Script Updated


This is my script updated with the structure of my animation.

Comission:Test Renders

These are some test renders for some of my scenes:

1 Transition of the cell to the tunnel-new environment






I was experimenting with the diffuse attribute of the phong material I assigned on my model.  


2. Tunnel in which the cell travels to the new environment.




I was experiencing overexposure problems with my materials in the tunnel. so I switched and I assigned an oceanic shader which created this effect. I didn't use this material because I thought it didn't stick with my concept but I'm posting some the tests I did.