Showing posts with label Comission:Test Renders. Show all posts
Showing posts with label Comission:Test Renders. Show all posts

Monday, July 9, 2012

Comission:Test Renders

These are some test renders for some of my scenes:

1 Transition of the cell to the tunnel-new environment






I was experimenting with the diffuse attribute of the phong material I assigned on my model.  


2. Tunnel in which the cell travels to the new environment.




I was experiencing overexposure problems with my materials in the tunnel. so I switched and I assigned an oceanic shader which created this effect. I didn't use this material because I thought it didn't stick with my concept but I'm posting some the tests I did.